Arch Viz Articles You Might have Missed in September

 
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Jeff Mottle
FOUNDER
 
 
Hi malala,
 
We've published a ton of great content over the last month. If you missed any of them, please pop over to the site to check them out. I've summarized a few of the articles below. Have you registed for the 3DSymposium in Barcelona next month? Get your ticket now before it's too late! As always, please reach out to me if you see anything you think should be featured or if you just want to pass along suggestions to make CGarchitect better. 
 
 
 
Business in Arch Viz Volumes 1 to 7
 
 

Over the next year we will be featuring two articles every month. Each new article will discuss the business side of working in and running businesses in the visualization industry. We will feature articles from some of the top studios in the world and have in-depth answers to questions that every studio and artist in the industry should know.

Volume 1 - Industry Survey Part 1
Volume 2 - Industry Survey Part 2

Volume 3 - Search for Monopoly
Volume 4 - Contracts
Volume 5 - Business Strategy
Volume 6 - Budget / Expenses / Pricing Part 1
Volume 7 - Budget / Expenses / Pricing Part 1

 
 
NEC MultiSync EX341R Display Review
 
 
The NEC EX341R is a feature rich display designed to create an immersive environment for any user. It incorporates the DisplayPort 1.2 and NEC ControlSync technologies allowing it to be daisy-chained with a second monitor and controlled through a single settings panel.

 
 
How Physically Based Materials are Transforming Arch Viz
 
 
Substance for those who are not yet using it, is the industry standard for PBR (Physically Based Rendering) material authoring. Allegorithmic, the creators of Substance, have been around since 2003 and are in 95%+ of all AAA games. But like many things in the games and VFX industry often find their way to the world of arch viz. Substance is no exception.
 
 
 
 
 
 
 
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